Friday, December 19, 2014

READY PLAYER ONE

“Being human totally sucks most of the time. Videogames are the only thing that make life bearable.” 

This quote pretty much sums up what life is like for most people living in 2044. The income gap is not so much a gap anymore as it is a gulf separating the extremely rich and completely destitute. Wade, one of the have-nots, lives in a dismal world of poverty and lonliness, and the only time he feels alive or connected is when he is plugged into the virtual reality of Oasis, a simulation of the real world. Although Wade is content living in this virtual utopia, his only real shot at any sort of upward mobility in society is through a puzzle designed by the mysterious creator of Oasis himself. The winner of this puzzle is promised fame and riches beyond compare, and people would kill, quite literally, to solve it.

When Wade unlocks the first clue, he is drawn out of his comfortable world of anonymity and into a life of danger. Will he be able to solve the puzzle and escape from his poverty, or will the competition eliminate him both virutually and in reality? 

If you like gaming, 1980's pop culture, or action, this is the book for you! The story is as addictive as a game, as Ernest Cline keeps you guessing at every turn. The narrative makes some interesting commentary on the authenticity of virutal relationships vs. real-world contact. I wouild recommend this book to anyone who like a good page-turner or puzzle, not just those who enjoy gaming. 


2 comments:

  1. Thanks for the tip. I'll have to check this one out. How unique to have a dystopian sci fi book featuring young people. :)

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    1. Haha I know, right! It's not actually THAT dystopian, and it's a great read for over the break. Hope you like it!

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